Dungeon Aggro System
In this system, dungeon monsters will select a target by the amount of Aggro points a player has. Thus giving him the possibility of changing target as the battle advances. The monsters will always attack the player with the most points.
Ways to accumulate Aggro Points are:
Walking in range of a hostile monster.
Being the first to attack a monster.
Damaging a monster.
Healing the current target of a monster.
Buffing the current target of a monster.
Debuffing the Monster.
Method's of reducing Aggro Points are:
Leaving the instance dungeon
Run a certain distance away from the monster
The monster leaves its roaming area and resets itself
Loging off
Death
Last updated