Leveling
Information about leveling (mainly exp focused)
Exp gain
Normally servers have an exp table with static numbers to tell how much exp you need to level. They also have a static number for how much exp a monster will give you.
Meliora has changed the static exp table to a mathematical calculation with smooth transitions between phases:
1
1-10
Very easy
1.10
2
11-30
Easy
1.14
3
31-60
Moderate
1.09
4
61-90
Moderate
1.06
5
91+
Progressively harder
1.08+
After level 90, the difficulty increases every 30 levels (+0.01 growth rate per tier).
Different types of monster will also give different exp:
Small
x 1
Normal
x 1.1
Captain
x 1.2
Mid Boss
x 1.3
Boss
x 1.5
Higher level difference
The level difference between you and the monster will impact the amount of exp you will be getting. The exp reduction will be higher depending on the level difference.
Between 2 and 5
0.50x
Between 5 and 10
0.25x
Between 10 and 15
0.10x
15+
0.05x
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